I’ve recently been getting back into the habit of posting a roundup of D&D and other roleplaying game content each Wednesday. Here’s this week’s roundup:
For players and dungeon masters:
- ‘What is Player Agency and what is it good for?’ StackExchange – player agency is basically the ability of the player to make decisions for their character. What what does that really mean, and why is it important?
- ‘Should the Game Master Decide Your Character for You?’ The Yawning Portal – this article suggests that dungeon masters should occassionally have a go at making characters for their players, in order to encourage players to try a different kind of character to their usual preference.
For dungeon masters:
- ‘Creating a Player-Focused Tomb of Annihilation Campaign’ Alphastream – this post takes inspiration from various versions of Fate to suggest how a dungeonmaster can adapt Tomb of Annihilation to suit their players’ interests
- ‘1d10 Jungle Locations’ Loot the Room – if you’re running a Tomb of Annihilation adventure, these locations might be useful as random discoveries in the jungles of Chult
- ‘Well That Place Sounds Interesting’ Medium – Christian Malleck explains how he gives locations themes to make them memorable
- ‘5E Adventure ReviewL A City on the Edge’ Merric’s Musings – Merric reviews A City on the Edge, part of the Adventurers League storyline for Tomb of Annihilation
- ‘d100 Magic Prosthetics’ Wizard Thief Fighter – here’s a list of 100 crazy prosthetics that adventurers might find, with magical properties and inbuilt dangers
- ‘A magic system in which you don’t know how much “mana” you have left’ RPG.net – a designer of a certain fantasy RPG involving dragons in the Americas describes a possible magic system where characters don’t know exactly how much magical ability they have. The corruption aspect seems quite interesting…
- ‘Baboon hobgoblins’ Dark Heritage – apparently at one stage Gary Gygax was describing hobgoblins as looking like baboons?
- ‘Penumbra, Lord of Nightmares’ – stats and description for an evil fey lord that you can use in your adventures
- ‘Mist Stalker’ D&D Beyond – a fey creature that lures people into the mists of Barovia
My recent content:
- ‘Total Party Kill’ – last week I ran a one-shot where two level one characters ventured into the jungles of Chult…
- ‘Poverty or Subsistence?’ – in the same one-shot the adventurers also visited the community of Malar’s Throat, and I wondered if the community was actually poor or just outside the cash economy
- ‘Player Death’ Off the Table part 1 part 2 – on Friday I joined a discussion with some other DMs about the role of death in D&D
- I’ve also been working on some icons for a new tabletop roleplaying game from Owlman Press called Phantasmagoria. Here are some of the ones I like most so far: