Here’s the Chant: Ixalan, the Far Realm and Tiamat’s Faerûn

Each week I’ve been posting a roundup of online content related to tabletop roleplaying games, and 5th edition Dungeons & Dragons in particular. Here’s this weeks:

For players and dungeon masters:

  • ‘The Origin of Elves in Dungeons & Dragons’D&D Beyond – this video (a full transcript is included) explains the backstory of the elves in D&D and the importance of their relationship with their deity Corellon and the demon lord Lolth
  • ‘Arcane and Divine Magic in Dungeons & Dragons’D&D Beyond – this video (also with a transcript) explains how magic works in D&D and the differences between divine and arcane magic users
  • ‘Plane Shift: Ixalan’Wizards of the Coast – this free PDF includes material for running D&D adventures set on the plane of Ixalan, currently being featured in Magic: The Gathering. I’m hoping to run a short adventure in this setting soon, and this is a trilobite I’ve drawn to use when I do:
  • ‘Know Thyself: The Importance of PC Familiarity’Nerds on Earth – this article is actually just as helpful for dungeon masters, offering some suggestions for players who struggle to work out what to do on their turn
  • ‘Does D&D Warp Our Ability to Tell Truth from Fiction?’Nerds on Earth – this article looks at the persistent rumour that tabletop roleplaying games make it difficult for players to differentiate between fiction and reality, with an overview of how we actually do differentiate these things around the table
  • ‘Breaking Down the Monstrous Water Races in D&D’The Game Detective – this post looks at the commonalities between bullywugs, koa-toa and sahuagin. These monsters have a lot of similarities, which can be confusing.

For players:

For dungeon masters:

My recent content:

  • ‘Xanathar’s Guide to Everything: Monks’Encounter Roleplay – in this article I’ve had a look at the two new monk subclasses in Xanathar’s Guide and explaining why I think Charlie Chaplin and Legolas are both monks

Here’s the chant: randomised beholders; defiling and preserving magic; and Nentir Vale

Each week I post a roundup of content about tabletop roleplaying games, particularly 5th edition Dungeon & Dragons. Here’s this week’s roundup:

For players or dungeon masters:

For players:

  • ‘Why You don’t Need a Backstory’Cup of D20s – this article suggests that rather than writing backstories for new player characters, we should let their stories emerge and develop through play

For dungeon masters:

For anyone who wants to reflect more deeply on the themes of our games:

  • ‘Existential D&D’Cup of D20s – this post looks at connections between roleplaying and existentialist philosophy

My recent content: