Here’s the Chant: Sheep Lord, fungal fey and Amonkhet

On Wednesdays I normally post a roundup of content related to Dungeons & Dragons and roleplaying games in general. Here’s this week’s roundup:

For players or DMs:

For DMs:

For anyone who wants to reflect more deeply on gaming:

Content I’ve recently published:

Here’s the Chant: Planescape factions, dragon totem barbarians and frogs

On Wednesdays each week I’ve been posting a roundup of content related to Dungeons & Dragons and other roleplaying games. Here’s today’s roundup:

For players and DMs:

  • D&D Beyond – the second and third stages of beta testing are now live, which means you can create characters, manage campaigns and publish some forms of homebrew. I’ve enjoyed seeing how this is eveloping, but there are still some problems – it’s beta testing. (The main problems are with being able to edit homebrew items after they’re saved or published, and I’m sure those problems will be ironed out.)
  • ‘Eberron turns Thirteen’ Keith Baker – the creator of the Eberron campaign setting reflects on the thirteenth anniversary of the setting’s first publication, and answers some players questions about the setting

For players:


Godsman illustration: Tony DiTerlizzi

For DMs:

Content I’ve published:

Here’s the Chant: ooze characters; 5e spells for Spelljammer and Eberron

For players:

For players and DMs:

  • ‘A Guide to Oozes, Slimes and Jellies’ Power Score – a roundup for ooze content from all editions, including monsters, non-player characters and player character options. I’ve done a drawing of the oozemaster:

For DMs:

For anyone wanting to reflect more deeply on RPGs:

Content I’ve published this week:

Here’s the Chant: jungle giants, combat systems and failing forward

One Wednesdays I normally post a roundup of content related to Dungeons & Dragons and other roleplaying games. Here’s this week’s roundup:

For Players or DMs:

For Players:

  • ‘Player Notekeeping’ Marauding Owlbear – looks at why it’s important to keep notes as a player, and what things are good to make a record of

For DMs:

forest giant

  • ‘Frontier 5e’ Tribality – introducing a non-magical American West historical setting
  • ‘A Slew of Ones’ Kobold Press – some suggestion about how to save the game when players keep rolling critical failures
  • ‘Using Intellectual Property’ Gnome Stew – some suggestions for running games using settings from TV shows, films, novels, et cetera
  • ‘Player-awarded XP’ Dwarves in a Trenchcoat – looks at a few ways of letting players divide up experience points
  • ‘Puritans and their Weird Names’ History of Nothing – provides a list of historical Puritan names, which could be useful for non-player characters of a certain variety

For anyone who wants to reflect more deeply on D&D and other RPGs:

Content I’ve published this week:

Here’s the Chant: old spells and odd tavern owners

Here’s my weekly roundup of Dungeons & Dragons and general RPG content:


Illustration: Hanweir, the Writhing Township by Vincent Proce for Wizards of the Coast

For players:

For DMs:

For anyone who wants to reflect more:

What I’ve used this week:

On Thursday I had my first attempt at running a Planescape adventure here’s some content I used:

What I’ve published this week:

Here’s the Chant: 5E Spelljammer, Filipino/a monsters and Monty Python options

Since I’ve been reading more content on Dungeons & Dragons and roleplaying games in general, I thought I’d start doing a roundup of what of what I think is worth looking at:


Illustration: Gerald Brom

For players:

For DMs:

For anyone wanting to reflect more deeply:

My recent content:

Here’s the Chant: adventures in Chult


Illustration: Robh Ruppel

Over the weekend, during the Stream of Annihilation event, WOTC announced the next hardcover D&D adventure: Tomb of Annihilation. TOA will we set in the jungle continent of Chult. While there are the usual complaints (eg. ‘How long do we have to wait for Eberron?’) it seems like a lot of people are excited about exploring a new area of the Forgotten Realms in 5th Edition. If you can’t wait until September 19, there’s a lot of content already available which you could use to run an adventure in Chult. 

Tales from the Yamning Portal

‘Lost Shrine of Tamoachan’ and ‘Tomb of Horrors’ are both set in Chult and included in Tales from the Yawning Portal. Because Chult is a big area, you could start your adventure in Chult at one of these locations, and begin your exploration before Tomb of Annihilation is released.

2E Jungles of Chult

If you download the PDF version of Jungles of Chult from the DM’s Guild, you’ll find that there are a lot of creatures that are already in published for 5th Edition. There’s also a fair bit of homebrew content that folks have made. I’ve made a list of everything and where you can find it further down the page.

DM’s Guild adventures

There are already a few adventures set in Chult on the DM’s Guild:

Official material

I’ve made a list of creatures and monsters that are mentioned in Jungles of Chult that are already represented in 5E, with info about where you can find the content. (I’ve also included the froghemoth and grung, because it was revealed over the weekend that they’ll be in Tomb of Annihilation.)

Title abbreviations: MM is Monster Manual, VGTM is Volo’s Guide to Monsters, HOTDQ is Horde of the Dragon Queen, OOTA is Out of the Abyss, EEPC is Elemental Evil Player’s Guide, COS is Curse of Strahd, PSZ is Plane Shift: Zendikar, PSI is Plane Shift: Innistrad

  • aarakocra – MM 12, player race EEPC 3-4
  • aboleth – MM 13
  • ape – MM 317
  • baboon – MM 318
  • basilisk – MM 24
  • bullywug – MM 35; Castle Naerytar, a bullywug lair – HOTDQ 43-61; Pharblex Spattergoo, a bullywug chief – HOTDQ 91
  • chuul – MM 40
  • crocodile – MM 320
  • deer – MM 321
  • dinosaur – MM 79-80 and VGTM 139-140
  • dragon – black dragon MM 86-89, green dragon MM 93-96, blue dragon MM 90-92
  • dragon turtle – MM 119
  • elephant – MM 322
  • froghemoth – VGTM 145
  • ghoul – MM 148
  • giant centipede – MM 323
  • giant eagle – MM 324
  • giant fire beetle – MM 325
  • giant frog – use giant toad, MM 329
  • giant wasp – 329
  • goblin – MM 165-166, VGTM 40-52; player race VGTM 119
  • grung – VGTM 156-157
  • hunter-gatherer human: druid – MM 343, archdruid – VGTM 210, tribal warrior – MM 350
  • hyena – MM 331
  • hydra – MM 190
  • lion – MM 331
  • leopard – use panther, MM 333
  • lizard – MM 332, giant lizard MM 326
  • lizardfolk – MM 204-205; player race VGTM 111-113
  • mongrelfolk – COS 234
  • myconid – MM 230-232; Neverlight Grove, a myconid community: OOTA 83-94
  • naga – MM 233-234
  • piranha – use quipper MM 335, swarm of quippers MM 338
  • psuedodragon – MM 254
  • sahaugin – MM 263-264
  • salamander – MM 265-266
  • skeleton – MM 272-273
  • snake – constrictor snake MM 320, giant constrictor snake MM 324; poisonous snake MM 334, giant poisonous snake MM 327, swarm of poisonous snakes MM 338
  • troglodyte – MM 290; trogolodyte lair – OOTA 168-171; champion of Lazogzed OOT 229
  • troll – MM 291
  • vampire – MM 295-298, PSI 16-17; player race PSZ 14-15
  • wild boar – MM 319
  • wyvern – MM 303
  • yuan-ti – MM 207-310, VGTM 92-102 & 202 206; player race VGTM 120
  • zombie – MM 315-316

There are also a few monsters that aren’t mentioned in Jungles of Chult, but which I think would fit well:

  • blight – MM 31
  • drake – ambush drake: HOTDQ 88; guard drake: HOTDQ 91, VGTM 158 
  • flying snake – MM 322
  • spawn of Kyuss – VGTM 192
  • vegepygmy – VGTM 196

Homebrew material
While there are a lot of creatures from Chult that aren’t featured in official 5e publications yet, there are a number that are represented in homebrew content:

Is there anything you think I should add? I’m particularly interested to know if there is any homebrew material around for pterafolk or zorbo. If you think there’s some content I’ve missed, feel free to mention it in the comments or let me know over Twitter.

Here’s the Chant: the problem of evil, Innistrad, oral history…

Since I started getting more active on Twitter again, I’ve been reading more content on Dungeons & Dragons, and on roleplaying games in general. So I thought I might start doing a roundup of what of what I think is worth looking at.

Ash Zealot, Eric Descamps, Wizards of the Coast, 2012

For players:

For DMs:

For anyone wanting to reflect more deeply:

There seems to be a lot this week looking at the problem of evil.