Cyborgs in D&D 5e

Today Nick from Owlman Press was asking me about how I would represent cyborgs in 5th Edition Dungeons and Dragons. It wasn’t something I had thought about before. I don’t think I’ve actually used any constructs in my games so far, although I have included some elements that border on science fiction. A couple of times I’ve run adventures that involve spaceships (like the ones from the Spelljammer campaign setting) that crashed centuries or millenia ago.

I was thinking that to make a cyborg I’d probably start with stats for some kind of humanoid or beast, amke them a construct instead, raise their armor class and change some of their damage vulnerabilities, resistances and immunities. I thought I’d probably remove their regular attack abilities and give them an attack ability resembling one of the futuristic weapons from the Dungeon Master’s Guide. I also thought of just giving them a set amount of damage for successful attacks, which is based on a planar effect applied on the plane of Mechanus in 2nd Edition.

This got me thinking about how I could incorporate a cyborg (possible from a crashed Spelljammer ship) into an adventure, so I had a go at making one:

Cyborg Rabbit

Small construct, lawful neutral

STR 15 (+2)   DEX 10 (+0)   CON 10 (+0)
INT 16 (+3)   WIS 14 (+2)   CHA 12 (+1)

Challenge: 1 (200 XP)
Armor Class: 17 Half Plate
Hit Points: 27 (6d8)
Speed: 30 ft.
Skills: Deception +5, Insight +4, Investigation +3, Perception +4, Persuasion +5, Sleight of Hand +4, Stealth +4
Damage Vulnerabilities: Lightning
Damage Resistances: Force
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60 feet, Passive Perception 16
Languages: Deep Speech, Undercommon

Cunning Action. On each of its turns, the cyborg rabbit can use a bonus action to take the Dash, Disengage, or Hide action.


Laser. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 10 radiant damage.


A little while ago a few of these stickers turned up in our neighbourhood, at the corner of Richardson Street and Lygon Street. Last week I noticed that they had all been removed, but just like real rabbits another one turned up again soon after.

Rabbits are well known for breeding quickly, taking over and depleting resources. At our learning circle on Monday night we had a look at John Marsden and Shaun Tan’s picture book The Rabbits, which depicts the colonisation of this land as an arrival of rabbits.

Maybe rabbits are a kind of totem for colonists?